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‘Half-Rats’ is a 3D point-n-click adventure game set in the 19th Century.Unluckily for Half-Rats; a planned escape from a life of poverty never materialized. Half-Rats really needs the money. He’s the opposite of the stereotypical poor man. In fact; he could probably afford to live in a castle. But there’s this debt. He needs the money.The game begins by Half-Rats being hired to rescue a “maid”. He goes to pick her up at the flop house she’s been given and gets there just as the cops are detaining the guy in charge of the rescue.The police tell him that the other man doesn’t want any more rescued, and not to talk about it. Half-Rats then has to speak to the’maid’, so he can pretend he was the only one to see her and get her out. Only then, as the guards are distracted, he can escape. Once out, he runs into the town’s most hated person – the town drunk – who offers to help – as long as Half-Rats agrees to deliver a message for him. Half-Rats does so, only to be ambushed by the boy’s uncle.The uncle tries to force Half-Rats to flee with him in a carriage. Only when the uncle is dozing, Half-Rats manages to grab a pistol and shoot him.They spend the next 2 hours fleeing from the town. Along the way, they encounter bandits, a crazy priest, the town’s guard-dog, and other obstacles.But the uncle doesn’t die. After an hour of running, the carriage breaks down. The uncle tries to fix it, but he has no luck – and in fact; it refuses to start. In a moment of insanity, he tries to rape the “maid” – a move that backfires horribly.They manage to leave the town’s jail and flee, but as they do, Half-Rats spots that the town’s guard-dog is actually the town’s executioner. The boy is warned that he’s next. The boy runs. Half-Rats goes after him. Half-Rats saves the boy, but the boy is beaten to death by the town’s guard.They flee once again, into a forest. The boy tells Half-Rats he’s not the only boy. There are more. Half-Rats is struck by the idea of a secret, lost town filled
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Part-cyberpunk, Part-Brawler, Part-Classic-RPG
This game is based on a comic book series by the same name. If you like movies such as “Blade Runner” or “Metal Hurlant” or TV shows like “Top Gear” or “The Tomorrow People” or “Westworld”, or video games such as “Portal”, or comics like “Back in Black” and “Invincible”, or any of a number of other cyberpunk or cyberfantasy series; and you like fights like “Mortal Kombat” or “Street Fighter”, brawls like “God of War” and “Sid Meier’s Pirates” or “Fist of the North Star”, and adventure like “Journey” or “The Legend of Zelda: Majora’s Mask”, then you will enjoy Half-Rats.
The game is extremely easy to learn, yet incredibly difficult to master. Combine this with the unforgiving difficulty mechanics, and if you are skilled with melee and firearms, you can take down enemies, even the tricky ones, with stunning ease.
What makes the game great is the close-knit story, fantastic real-time fights, engaging combat, sharp inventory management, and a world full of character. If you’re looking for a game that features very good visuals, good music, solid gameplay, and an engrossing plot, this game is for you.
If you want easy, if you want fast, if you want no challenge, if you want the game to be easy, then this game is not for you. This game is the EXACT opposite of that. All the features that make this game great; it’ll take you an absurd amount of time to master.If you want a game full of deep, rousing gameplay; a game with high-quality and detailed graphics; a game that’s extremely difficult to master, if you want to enjoy a game that won’t grow stale, if you want to enjoy a game that may even have you cursing and rage-quitting; and a game with a high difficulty and a lot of character, it is for you.
Don’t look for an easy game. And if you do not like PC games like this? Well there are plenty of other, more mainstream games out there. But it’s more fun to play a more challenging and enjoyable game that you hate, than playing a game you like all by its lonesome.
1） The cover of the original
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I just wanted to thank and congratulate you on such an amazing mod. Many of the enemies in your mod are one-of-a-kind that I can see myself using during my playthrough. I’ve looked up some screenies, and seen that you have already provided a unique weapon in the form of the katana! The challenges you’ve provided are as much if not more of an honor to me as you are to everyone else. Keep up the great work.PS. Hopefully you aren’t charged for much of this, considering all the work you’ve put into this mod. Heh.
Every word of this was spot-on. No barbs at all, just the exact words I would have used if I’d read the entire text （I did so a couple of times to check for typos） of the dialogue files, so thank you for doing that and making it so well documented. You’ve added so much to the game and I have a lot to look forward to from you!
Awesome man, I think I have a copy of the original game, could you tell me what it is you used as a base of the mod. Basically i love the fact that you have put the mod on and its basically the same game except with added features and special things added. Could you tell me how you do it.
I’ve only recently started playing with UN-skippable dialogue （Yeah, I know I could read the MPQ to see the bits I want to edit）. So I’m actually very new to this!
Anyway, I’m extremely impressed with the way you have the entire monster description on the map.
I also noticed that some of the titles overlap. Does that mean that they also show on the map?
Hi.. Actually I created one previous mod from files of old 2.5.. and when I wanted to change into 2.6 I saw “default in numbers” for creating a new mod.. so what do you mean in adding, creating new mod? Are you referring to creating a new UN-Skippable Dialogue?.. because I didn’t have any idea of any of this kind, by your description.
I’m going to start a thread for player stuff and put a link to it here – not just ‘cause I’m the author, but because it’ll take some time for me to get to it.
It was quite an adventure, but I think I eventually figured it out, which is why I am here
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“Is it the horrible nightmares? Or the sleep paralysis or the insomnia? ”
In recent years, movies and television have done a good job of exposing the plight of those beset by nightmares. The wealth of disturbing flicks from Alfred Hitchcock’s Psycho to Michael Clayton and Killing Them Softly dove into lurid tales of killers and unsolved crimes, even if their screenplays went all “tacky.” Psychologist Dr. Stephen LaBerge’s groundbreaking book, Wake Up and Be Happy, gives a clear, succinct perspective of the physiology of nightmares and develops a treatment plan for curing them. Science writer and author Brian Barry’s book, Dreams Awake, goes a step further, regaling us with a searing take on the relationship between humans and their dreams.
But despite the proliferation of disturbing material and good-quality advice on how to cope, there is a problem with these opinions. Wake Up and Be Happy, Dreams Awake, and countless other books have cleverly made the link between traumatizing dreams and all three of the major disorders of sleep. In other words, it’s totally possible to have nightmares as a result of a completed, successfully committed crime, walking nightmares because of a dangerous nightmare situation, nightmares because of an insomnia nightmare situation, or dreaming and dozing that are a reaction to insufficient sleep-wake cycles. Most of us can manage with this conundrum, which means that a sleepless night will bring nightmares, insomnia dreams, nightmares because of insufficient sleep, insomnia dreams because of insufficient sleep, and nightmares because of insufficient sleep. It isn’t simple, but it is true.
Post-Traumatic Nightmare Disorder is almost entirely based on flawed research, and reinterpreting it from the theoretical to the practical will always be surrounded by controversy. The prevalence of a condition called post-traumatic stress disorder at all since Vietnam has been studied and dissected by observers of the medical and psychiatric worlds. However, its conceptual link to nightmares and insomnia, which are also a big deal, is far more tenuous. That’s another story.
Cumulative trauma has also been called Complex PTSD, and the collection of nightmares that come from it, which can be from insufficient sleep, past trauma, or a combination of the two, can be extremely difficult to treat. These trauma-based dreams are both complex and potentially very upsetting. Like nightmares, however, they can
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